The game received positive reviews from critics, who praised its combat style and level design, with specific praise being directed towards the randomized levels and weapons. After release, Motion Twin supported the game with several updates and expansions. Inspirations for the game included Team Fortress 2, The Binding of Isaac, and the Dark Souls series. Production of Dead Cells began after Motion Twin planned development for a follow-up to their previous browser game Die2Nite. Dead Cells uses a permadeath system, causing the player to lose all items and other currencies each time the player dies. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels, using them to fight various mutated creatures. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King. In the game, the player takes the role of an amorphous creature called the Prisoner. #Dead cells timekeeper android#A mobile port for iOS was released on August 28, 2019, and an Android port was released on June 3, 2020. The game was released for Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One on August 7, 2018. Linux, macOS, PlayStation 4, Nintendo Switch, Windows, Xbox Oneĭead Cells is a 2018 roguelike- Metroidvania game published by indie game studio Motion Twin.
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